| T H E! N E S T P R E - P R O D U C T I O N! P A G E! 1 | ||
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Filmmaking can be an arduous and time-consuming business at the best of times so it is vitally important that artistic and budgetry problems are worked out and solved in advance of the production stage. This process is generally called pre-production. All of the work presented on these pages was produced by Owen Fitzpatrick/Rocket Animation and Lighstream CGI.
Storyboard The Nest went into pre-production in late 1999. The ten-minute script for The Nest was storyboarded over a four week period. Storyboarding involves taking the written words of the script and translating them into drawn pictures - each drawn picture or panel representing a key shot or moment in the film. It is important that the storyboard is clear and concise since its purpose is to communicate the story visually to the various artists/personnel who will be working on the film - animators, special effects artists, layout and background artists, actors, the editor, the musical composer and other post-production artists/personnel.
A scene from The Nest storyboard. Comparing this panel to a still from the film (see below) indicates how much design evolution there can be between concept and execution. Storyboards are almost always produced before any major design work has been started. The important thing, though, is that the essence of the shot has remained.
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This still from the finished film looks simple enough - however, it is made up of many subtle elements, some of them moving or 'animating'. Keeping track of all of the various elements in any given scene, and how they relate to other scenes, requires clear and concise storyboarding. A complex wall chart supplemented the storyboard, keeping track of all the required picture elements for The Nest's ninety-four scenes.
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A storyboard close-up of the baby. Animator Andrew Kavanagh spent many weeks working purely on the baby movement. All of the key baby poses were worked out in advance in the storyboard - however, Andrew was given plenty of leeway to bring personality and life to one of the film's key characters.
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Following completion of the storyboard, the next stage of pre-production went into operation - the design of all of the film's various elements. In the image above you can see a rough cut-out colour sketch of the baby placed over a colour rough of the baby buggy. All of the finalized design elements in 'The Nest' were hand drawn and coloured using Pantone/Tria design markers. They were then scanned into a computer system for final colour grading before being positioned over a complex series of invisible, two-dimensional 'flats'. The baby elements were positioned precisely over an invisible, customised digital armature.
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Much work went into finalizing the composition and colour 'look' of the production's day, sunset and night sequences. Here is an early colour test for one of the three daytime, wide-shot set-ups of the baby buggy on the beach. At this stage of the production a variety of art techniques, many of which were later dropped, were in use. The image above utilises coloured card, marker and coloured pencil. This image was then placed beneath a rostrum video camera sytem (PVR) to see how the image looked on a high resolution television reference monitorEstoril accommodation. This process was repeated for all of the major scene setups - a long but necessary procedure!
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All artwork copyright© 2000 Owen Fitzpatrick - All Rights Reserved | ||
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